The kids ‘picked last in gym class’ gear up for Super Bowl

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They called them the throwaways. The ones who never quite fit—the kids with two left feet on the soccer field, the ones gasping for air during basketball tryouts, the ones who learned what rejection felt like before they understood what sports were supposed to feel like. Now, some of those same “last picks” will be competing in front of 70,000 fans at Super Bowl LX in the first-ever esports exhibition at America’s biggest sporting event.

Key Takeaways

  • Super Bowl LX will feature a Madden NFL esports exhibition during the pregame broadcast, marking the first esports event at a Super Bowl.
  • The eight competitors include three players who cite being “picked last in gym class” as formative experiences that drove them toward gaming.
  • Prize pool for the exhibition is $500,000—small by esports standards but symbolically massive for mainstream visibility.
  • The NFL is betting that Gen Z’s passion for gaming translates to future football fandom through strategic crossover events.

Who Are These “Last Pick” Competitors?

The Madden exhibition features a deliberately diverse roster that tells a story beyond competitive gaming. Marcus “TDBarrett” Hollins, ranked #3 in the Madden Championship Series, has been open about severe childhood asthma that kept him from traditional sports. “I couldn’t run two laps without my inhaler,” he told ESPN Esports in 2025. “But I could dominate the football field from my bedroom.”

Similar stories run through the competitor list. Sarah “ByteQueen” Kim, one of only two women in professional Madden, describes discovering competitive gaming after a knee injury ended her high school soccer ambitions. “Gaming gave me the same competitive rush,” she said in a Kotaku profile. “You don’t need perfect genetics. You need focus, reaction time, and willingness to put in thousands of hours.”

“There’s a beautiful revenge narrative here,” observed The Ringer’s Bryan Curtis in a recent podcast. “These were the kids who got excluded from athletics. Now they’re performing at the Super Bowl.”

Why Is the NFL Embracing Esports Now?

The NFL’s Gen Z problem is real. Morning Consult research shows 59% of Gen Z adults identify as “gamers” compared to just 31% who describe themselves as “big sports fans.” The NFL needs to go where the eyeballs are—and increasingly, that means gaming. Madden specifically represents a strategic asset: it’s one of the few games where engagement directly translates to learning about actual NFL players and teams.

“Madden has always been a gateway drug to football fandom,” said Nielsen sports media analyst Brian Hughes. “Kids who master the playbook in Madden start recognizing those plays on Sundays. The NFL is making that connection explicit.” The Super Bowl exhibition also fits CBS’s broader broadcast strategy: esports content fills time slots that traditional football analysis might not hold younger viewers.

What Does This Mean for Esports Legitimacy?

The Super Bowl appearance represents a watershed moment for competitive gaming. While esports has achieved significant scale—the League of Legends World Championship drew 5.1 million peak concurrent viewers in 2025—it has struggled to break into mainstream American sports consciousness. Super Bowl integration changes the context entirely.

“This isn’t esports asking for traditional sports’ approval,” argued Polygon senior reporter Cass Marshall. “It’s traditional sports needing esports for demographic reach. That’s a complete inversion of power.” The $500,000 prize pool, while modest compared to major esports tournaments (the Dota 2 International regularly exceeds $30 million), carries symbolic weight. It’s money that CBS and the NFL are willing to pay for competitive gaming content.

Players/Teams Mentioned

  • TDBarrett (Marcus Hollins) – Madden Championship Series ranked #3, 22 years old, known for aggressive offensive schemes. Career earnings: $280,000.
  • ByteQueen (Sarah Kim) – Madden Championship Series ranked #8, one of two women in professional Madden, former high school soccer player.
  • NFL – 32-team professional football league, partnering with EA Sports for the Super Bowl exhibition, investing heavily in younger demographic outreach.
  • EA Sports Madden NFL – Sports simulation franchise, 35+ years old, sole licensed NFL video game, 130M+ copies sold lifetime.

What This Means

  • For casual gaming fans: The exhibition airs during CBS’s pregame coverage starting at 3:00 PM ET. It’s the first time esports has been broadcast to a Super Bowl audience (typically 115M+ viewers).
  • For aspiring esports competitors: This visibility could accelerate the path to legitimacy for gaming careers. Parents watching the Super Bowl will see competitive gaming alongside traditional pregame analysis.
  • For the esports industry: NFL partnership signals mainstream acceptance. Watch for similar integrations at other major sporting events—the NBA 2K League and MLB’s The Show league may pursue similar visibility.
  • For traditional sports: The demographic writing is on the wall. Sports leagues that fail to integrate gaming risk losing Gen Z permanently. The NFL is ahead of the curve here.

Source: techcrunch.com

Disclosure: Trending Society provides sports analysis for entertainment purposes. Not betting or fantasy advice.

Jamal Williams
Jamal Williams
Jamal brings you the latest from the NFL, NBA, and major sports leagues. A former college athlete, he combines insider knowledge with sharp analysis.

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